About The Game
The gameplay of Hitman: Blood Money has improved much since Hitman: Contracts. Many new features were introduced in the game including
- 47 can now climb obstacles
- 47 can now engage enemies in unarmed combat as well as disarm them.
- Ability to take an NPC as human shield, and knock them out or throw them afterwards, is introduced
- 47 can now hide dead or unconscious bodies in containers, or dispose them off rails and ledges.
- Certain weapons can now be upgraded
- The reward system is re-introduced, awarding player with cash along with rating at the end of a mission.
- Improvised melee weapons introduced, such as screwdrivers, hammers, knives, stilettos, baseball bats, etc.
- Accident system introduced, providing the player some method to make the target's death look like an accident; for example, tampering with someone's grill to make it explode when it is turned on, rigging a chandelier to fall on a target, or simply pushing the target off a balcony.
- Also added is the Notoriety System. If the player, during a mission, gets caught on camera surveillance or is witnessed committing murder, Agent 47 's notoriety will rise. Notoriety can be lowered by stealing CCTV tapes, eliminating witnesses or bribing them.
Blood Money System Requirements (Minimum)
- CPU: Pentium 4/Athlon XP or better
- CPU SPEED: 1.5 GHz
- RAM: 512 MB
- OS: Windows 2000/XP
- VIDEO CARD: 64 MB Direct3D DirectX 9.0 compliant video card supporting pixel shader 2.0 (NVIDIA GeForce FX+ / ATI Radeon 9500+)
- TOTAL VIDEO RAM: 64 MB
- 3D: Yes
- HARDWARE T&L: Yes
- PIXEL SHADER: 2.0
- VERTEX SHADER: 2.0
- SOUND CARD: Yes
- FREE DISK SPACE: 5 GB
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